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Millions are being invested in virtual property — but what do you get for your money in reality?
Meta hopes to use tiny human expressions to create virtual world of personalised ads
US officials sit down with Russian diplomats in Geneva today to reduce security tensions
Boom expected in ‘picks and shovels’ underpinning technologies such as headsets, sensors and chips
David Chalmers’ rich and occasionally outlandish work of ‘technophilosophy’ argues that virtual reality is genuine reality
What happens when virtual personas go on interacting with others even after the person they are based on is gone?
Synthetic data company AI. Reverie will work within group’s Reality Labs division
Mark Zuckerberg’s pale, robotic avatar pushed a future made of virtual reality into public consciousness
Former deputy PM talks to FT's Henry Mance in avatar form about the role, influence and future of Meta, formerly Facebook
Internal memo from Andrew Bosworth lays out the scale of the challenge
Gaming company offers access to its augmented reality technology
Evidence from Second Life, an earlier virtual world, suggests that immersion can stimulate leadership skills
#techFT talks to an occupational psychologist about the pros and cons of blending the physical and virtual worlds
Office workers will decide which tech giant dominates the more immersive virtual world
Users will be able to appear as animated cartoons in meetings and visit virtual work spaces
Mark Zuckerberg wants to be at the forefront of what he sees as the next internet, but can users trust the social network?
Zuckerberg tries to broaden social media group’s identity with focus on ‘metaverse’
Zuckerberg turns to the internet’s future to help the company
Doling out returns may not be something either company has to spend much time calculating
Supporters hope tokens will be a crossover product which will attract millions of ordinary people to the crypto world
Attending the famous desert festival virtually offers flights of fancy, high-tech fantasies — and very real nausea
Virtual reality cannot yet solve the problems of hybrid working
A fully-realised parallel online world will take decades to appear but the possibilities are infinite
Platform is designed to allow employees to collaborate in an imaginary workspace
Big Tech aims to shape how fully immersive, virtual reality worlds evolve